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Issue Date
Title
Author(s)
Type
Access Type
2022
Know Me: promoting gender equality in education through an interactive digital narrative
Colaço, Ana
;
Oliveira, Ana Patrícia
;
Zagalo, Nelson
bookPart
2021
Mechanics or Mechanisms: defining differences in analog games to support game design
Sousa, Micael
;
Zagalo, Nelson
;
Oliveira, Ana Patrícia
bookPart
4-Dec-2021
Beats and units framework: a story-game integration framework for the ideation stage of narrative design of serious games
Zagalo, Nelson
;
Oliveira, Ana Patrícia
;
Cardoso, Pedro
bookPart
2023
Serious games applied to cases of depression and anxiety: a systematic review and meta-analysis
Martins, Dalila
;
Oliveira, Ana Patrícia
;
Zagalo, Nelson
bookPart
2020
Towards a new hybrid game model: designing tangible experiences
Oliveira, Ana Patrícia
;
Sousa, Micael
;
Vairinhos, Mário
;
Zagalo, Nelson
bookPart
15-Jun-2023
Beats & Units: a story-game design framework
Zagalo, Nelson
;
Oliveira, Ana Patrícia
;
Cardoso, Pedro
;
Vairinhos, Mário
article
5-Oct-2021
Defining the Mechanisms for Engagement Design Protocol towards the development of analogue and hybrid serious games: learning from FlavourGame
Sousa, Micael
;
Oliveira, Ana Patrícia
;
Cardoso, Pedro
;
Zagalo, Nelson
;
Vairinhos, Mário
bookPart
Apr-2023
Peak-end rule in narrative videogames: analysis of players’ perceptions on social media about “The Last of Us Part II” and “God of War”
Martins, Dalila
;
Oliveira, Ana Patrícia
;
Zagalo, Nelson
bookPart
2023
Motivation and flow experience as crucial factors in the completion of narrative games
Martins, Dalila
;
Zagalo, Nelson
;
Oliveira, Ana Patrícia
bookPart
2022
Character design: the case of characters in a hybrid serious game called FlavourGame
Martins, Dalila
;
Pereira, Leonardo
;
Oliveira, Ana Patrícia
;
Zagalo, Nelson
bookPart
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Martins, Dalila
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Reisinho, Pedro
2
Silva, Cátia
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Colaço, Ana
1
Pereira, Leonardo
Subject
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Serious games
2
Augmented reality
2
Creativity process
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Nutrition education
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Date issued
5
2023
2
2022
5
2021
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2020