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Issue DateTitleAuthor(s)TypeAccess Type
2022Know Me: promoting gender equality in education through an interactive digital narrativeColaço, Ana; Oliveira, Ana Patrícia; Zagalo, NelsonbookPartrestrictedAccess
Mar-2019Multimodality and expressivity in videogamesZagalo, NelsonarticleopenAccess
2-Nov-2022A systematic literature review of virtual reality-based reminiscence therapy for people with cognitive impairment or dementiaReisinho, Pedro; Raposo, Rui; Zagalo, NelsonbookPartrestrictedAccess
2021Mechanics or Mechanisms: defining differences in analog games to support game designSousa, Micael; Zagalo, Nelson; Oliveira, Ana PatríciabookPartrestrictedAccess
4-Dec-2021Beats and units framework: a story-game integration framework for the ideation stage of narrative design of serious gamesZagalo, Nelson; Oliveira, Ana Patrícia; Cardoso, PedrobookPartrestrictedAccess
2023Serious games applied to cases of depression and anxiety: a systematic review and meta-analysisMartins, Dalila; Oliveira, Ana Patrícia; Zagalo, NelsonbookPartrestrictedAccess
2020Towards a new hybrid game model: designing tangible experiencesOliveira, Ana Patrícia; Sousa, Micael; Vairinhos, Mário; Zagalo, NelsonbookPartrestrictedAccess
15-Jun-2023Beats & Units: a story-game design frameworkZagalo, Nelson; Oliveira, Ana Patrícia; Cardoso, Pedro; Vairinhos, MárioarticleopenAccess
5-Oct-2021Defining the Mechanisms for Engagement Design Protocol towards the development of analogue and hybrid serious games: learning from FlavourGameSousa, Micael; Oliveira, Ana Patrícia; Cardoso, Pedro; Zagalo, Nelson; Vairinhos, MáriobookPartrestrictedAccess
Apr-2023Peak-end rule in narrative videogames: analysis of players’ perceptions on social media about “The Last of Us Part II” and “God of War”Martins, Dalila; Oliveira, Ana Patrícia; Zagalo, NelsonbookPartopenAccess
Results 1-10 of 17 (Search time: 0.007 seconds).