Please use this identifier to cite or link to this item: http://hdl.handle.net/10773/26532
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dc.contributor.authorPombo, Lúciapt_PT
dc.contributor.authorMarques, Margarida Moraispt_PT
dc.date.accessioned2019-09-13T14:43:36Z-
dc.date.available2019-09-13T14:43:36Z-
dc.date.issued2018-
dc.identifier.isbn978-972-8627-79-9pt_PT
dc.identifier.urihttp://hdl.handle.net/10773/26532-
dc.description.abstractMobile devices are pervasive and can be used to promote learning in a contextual way. When combined with innovative technologies, such as augmented reality (AR), and game-based approaches, mobile devices can boost engagement with learning. Giving continuity to previous work, this paper presents the EduPARK game-like application (app) that is an interactive, interdisciplinary quiz with AR, based in Geocaching principles, intended to be played in a specific urban park. Furthermore, this app was developed through a design-based research methodology with four cycles of development involving user testing and evaluation. Several field tests were conducted, involving different convenience samples of potential users, from basic to higher education, including pre and in-service teacher training and lifelong learning (park visitors). The app was progressively refined according to the users’ feedback in each cycle, concerning usability and educational value. This contribution comprises an example of how to develop successfully learning opportunities based on mobile games with AR technology that may be relevant to educational game designers and educators. Future work involves the organization of regular activities for students, teacher trainees and tourists to collect data in order to analyse the processes of mobile learning in outdoor settings, namely in articulation with curricular contents.pt_PT
dc.language.isoengpt_PT
dc.publisherCentro de Estudos Interdisciplinares do Século XX Universidade de Coimbrapt_PT
dc.relationPOCI-01-0145-FEDER-016542pt_PT
dc.rightsopenAccesspt_PT
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/pt_PT
dc.subjectOutdoor mobile learningpt_PT
dc.subjectGame-based learningpt_PT
dc.subjectAugmented realitypt_PT
dc.subjectUrban parkpt_PT
dc.titleThe EduPARK game-like app with Augmented Reality for mobile learning in an urban parkpt_PT
dc.typebookPartpt_PT
dc.description.versionpublishedpt_PT
dc.peerreviewedyespt_PT
degois.publication.firstPage393pt_PT
degois.publication.lastPage407pt_PT
degois.publication.locationCoimbrapt_PT
degois.publication.titleAtas do 4º Encontro sobre Jogos e Mobile Learningpt_PT
dc.relation.publisherversionhttps://estudogeral.sib.uc.pt/handle/10316/48542pt_PT
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