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|Title:||Being (grand) players: review of digital games and their potential to enhance intergenerational interactions|
|Abstract:||Recently, there has been growing interest in the way in which digital games can affect intergenerational interactions. Although the existing body of knowledge on intergenerational digital games is quite extensive, a systematic understanding of how digital games can enhance intergenerational interactions is still lacking. This paper reports on the state-of-the-art of current digital games and their utility in enhancing intergenerational interaction. Thirty-six papers published between 2006 and 2014 in English-language publications met inclusion criteria. The review presents sets of recommendations for designing game-mediated environments to enhance intergenerational interaction.|
|Appears in Collections:||DigiMedia - Artigos|
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|WJIR-2015-0010.R2_Proof_hi.pdf||2.24 MB||Adobe PDF|
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