Please use this identifier to cite or link to this item: http://hdl.handle.net/10773/32985
Title: Being (grand) players: review of digital games and their potential to enhance intergenerational interactions
Author: Costa, Liliana
Veloso, Ana
Keywords: Design recommendations
Digital games
Intergenerational interaction
Issue Date: 28-Apr-2016
Publisher: Routledge
Abstract: Recently, there has been growing interest in the way in which digital games can affect intergenerational interactions. Although the existing body of knowledge on intergenerational digital games is quite extensive, a systematic understanding of how digital games can enhance intergenerational interactions is still lacking. This paper reports on the state-of-the-art of current digital games and their utility in enhancing intergenerational interaction. Thirty-six papers published between 2006 and 2014 in English-language publications met inclusion criteria. The review presents sets of recommendations for designing game-mediated environments to enhance intergenerational interaction.
Peer review: yes
URI: http://hdl.handle.net/10773/32985
DOI: 10.1080/15350770.2016.1138273
ISSN: 1535-0770
Appears in Collections:DigiMedia - Artigos

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