Showing results 17113 to 17132 of 39977
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Issue Date | Title | Author(s) | Type | Access Type |
2013 | Galvanic Replacement Reactions in Metal Oxide Nanocrystals | Oh, Myoung Hwan; Yu, Taekyung; Yu, Seung-Ho; Lim, Byungkwon; Ko, Kyung-Tae; Willinger, Marc-Georg; Seo, Dong-Hwa; Kim, Byung Hyo; Cho, Min Gee; Park, Jae-Hoon; Kang, Kisuk; Sung, Yung-Eun; Pinna, Nicola; Hyeon, Taeghwan | article | |
Jul-2023 | Game theory for B5G upper-tier resource allocation using network slicing | Debbabi, Fadoua; Aguiar, Rui; Jmal, Rihab; Chaari Fourati, Lamia | article | |
18-Jul-2016 | Game theory for effective resource utilisation in 5G applications | Saghezchi, Firooz Bashashi | doctoralThesis | |
2017 | Game-based learning for active ageing: co-designing, developing and assessing a game-based tool | Costa, Liliana Filipa Vale | doctoralThesis | |
2020 | Game-based mobile learning with augmented reality: Are teachers ready to adopt it? | Marques, Margarida Morais; Pombo, Lúcia | bookPart | |
2011 | Gameful connectivism: social bookmarking no SAPO Campus | Koch-Grünberg, Tim Theodor | masterThesis | |
May-2022 | GAMERS4NATURE*: Primeira Conferência sobre Jogos Digitais e Consciencialização Ambiental: livro de resumos | Beça, Pedro (coord.); Aresta, Mónica (coord.); Veloso, Ana Isabel (coord.) | book | |
2018 | Gamers4Nature: game creation tools to promote Environment and Biodiversity preservation awareness | Beça, Pedro; Santos, Rita; Gomes, Gonçalo; Veloso, Ana; Ferreira, Eduardo; Matos, Milene | conferenceObject | |
3-Aug-2018 | Games for active ageing, well-being and quality of life: a pilot study | Costa, Liliana Vale; Veloso, Ana Isabel; Loizou, Michael; Arnab, Sylvester | article | |
2016 | A gamificação como ferramenta de promoção do uso do espaço público pelos jovens | Dourado, Joice Kely de Castro Silva | masterThesis | |
1-Jan-2017 | Gamificação e marketing para um turismo sustentável: uma revisão exploratória | Souza, Viviane da Silva; Marques, Susana Vasconcelos | article | |
2020 | Gamificar a aula de inglês no 1.º CEB: a casa de partida? | Fortunato, Marta; Moreira, António; Simões, Ana Raquel | conferenceObject | |
2019 | Gamification and senior cyclo-tourism : designing an app for the miOne community | Ortet, Cláudia Pedro | masterThesis | |
15-Oct-2020 | Gamification as support to reading learning: motivation and engagement of students with dyslexia from Brazilian schools | Campos, Jailma do Socorro Uchôa Bulhões | doctoralThesis | |
2015 | O gamification em aplicações móveis para eventos culturais : uma experiência com o XXV FITUA | Correia, Ana Carolina Mendes | masterThesis | |
11-Feb-2021 | Gamification for all em ambiente multi-tenant: o caso das plataformas Campus by fundação Altice e miOne | Silva, João Henrique | masterThesis | |
22-Sep-2021 | “Gamification For All”: planning and designing a community-oriented gamification strategy | Regalado, Francisco; Silva, João Henrique; Machado, Sónia; Costa Liliana Vale; Veloso, Ana; Santos, Carlos; Mealha, Óscar | bookPart | |
2018 | Gamification strategies in weight control applications, where "losing (weight) is winning" | Saboia, Inga Freire; Almeida, Ana Margarida; Pernencar, Cláudia; Veloso, Ana Isabel | bookPart | |
2019 | Gamification strategies with Augmented Reality for learning regarding attitudes of nature conservation in the scope of the EduPARK project | Rodrigues, Rita; Pombo, Lúcia; Neto, Teresa | conferenceObject | |
May-2018 | Gamification to develop coding skills | Martins, Ciro; Marques, Fábio; Balula, Ana | bookPart | |